PK Glossary – Shorthand & Acronyms

Not sure what terms to use in the heat of battle? This pk glossary is here to help you learn the shorthand acronyms for tactics, locations, and more!

It's a sword!

General

All | A B C F L O P R
There are 1 names in this directory beginning with the letter C.
clumsied
Finished the stab timer, but the stab failed .. ie you clumsily approach someone with your dagger. Much cause for disappointment. see also: bricked

Midmap is where Andor resides

Mainland

All | # A B C D E F G J L M O Q R S T W
There are 1 names in this directory beginning with the letter C.
cara ent
An enwsu room in the Caralain grass. A nice chokepoint to prevent trolls making it to Braem.

Up north is where all the fun happens!

Northern

All | # A B C D F G M O P R S T W X
There are 2 names in this directory beginning with the letter C.
camp ent
Head southwest of df choke a fair bit to the camp entrance. The roomname is called "thinning woods" but many around there have the same name. If you find any room called thinning woods, head west and south until you get to this room. It has n/e/w/s exits, and if you head west or south, you get into the trolloc camp which is a place with many trolloc mobs.

campfire
Heading out of camp eastwards then southwards, there is a room called "At a Campfire". Occasionally used for regrouping, it's more often used as a reference point (ie the patrol is 1n campfire).

Go west to battle some Sushi

Seanchan

All | # B C E G H J K L M N O P R S T W
There are 1 names in this directory beginning with the letter C.
Chico
Tanchico

In the east is Cairhien

Cairhien

All | B C D F J K L M N P S T V W
There are 2 names in this directory beginning with the letter C.
cair road
The road headed south of Cairhien offers a way to safety (Caemlyn) when Cairhien itself is thoroughly blocked. sometimes pk happens in this zone, usually as a result of humans trying to get in sgate and getting blocked.

cslab, slab
Crackedslab. 2s of the north entrance to the desolate valley, this door has a powerful ds patty behind it. raiders often use it as a refuge and fade point. no danger of fleeing in as long as you're on a horse. watch out for 1n of here where there is a set of rooms behind a door in which you can ride and can be used as a trap by either side.